

Unfortunately, trying to figure out how to get window builder for eclipse is a pain so making a percentage level modifier for wild pokemon is going to take a little while. Will upload the source changes either later today or tomorrow.

Just made it so you can change the Force Fully Evolved and Percentage Level Modifier trainer pokemon settings without randomizing the trainer Pokemon. Hi, is it possible to set randomisation as an option in a third gen game ? It's written in Java - all the dependencies used were ported over by me (except DSDecmp which had a Java version already) The full source code (on GitHub) is also available under GPLv3. The latest releases will always be available on the randomizer website. The release is available attached here, though the version attached may be out of date. A battle with Zinzolin isn't consistent with his other battles.(oddity) Brock says ROCK-type Pokemon no matter what he has, etc.(oddity) The people who give you Magikarp and Lapras still say Magikarp/Lapras even if you randomize them.


